Date of publish: 01/11/2016 21:04 CET
- Improved general performance of the game, now long session with huge amount of units will run much smoother.
- Fixed a bug, when units went to an enemy base without any orders.
- Fixed some issues that may have caused crashes for some players.
- Fixed a bug, which forbid cannons to shot while they were in formations.
- Fixed a problem, when sowing forced player’s gold balance to go negative and restricted any following unit production or building construction.
- Fixed a bug, when AI controlled fishing boats did not work correctly
- Fixed an issue with cannons, when they instead of following an order and attacking a new target, were bombing a previous target.
- Fixed an issue when players were not able to enter a private room by using the “Enter” key.
- Fixed an issue with an end game statistics screen, when it displayed only a partial info.
- Fixed a bug, that caused an end game statistics screen not to display any produced units during the session.
- “Surrender” button now works correctly for the host.
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